
Support for USD in the Channel Box is also improved, accelerating the editing process for layout and assembly, while the Attribute Editor makes it easier to distinguish between USD and Maya data.
USD Across Maya’s Toolset: This update integrates USD in Bifrost for the first time, allowing Maya to be used almost anywhere there’s a USD implementation in the pipeline - from familiar Maya workflows to procedural Bifrost workflows. Animation Performance Updates: The Evaluation Toolkit now includes a new Invisibility evaluation mode and a Reduce Graph Rebuild option for animation workflows.
Cached Playback Improvements: Experience faster scene playback with new Cached Playback support for the Jiggle deformer and Bullet solver. Building on Maya’s Grease Pencil tool, this new toolset allows users to sketch poses over time, define motion arcs, mark up shots, and add annotations and comments for review.
Blue Pencil 2D Drawing Tools: Draw 2D sketches over scenes directly in the viewport in a clean and non-destructive way.
Unreal Live Link for Maya: Stream animation data from Maya to Unreal in real time with the Unreal Live Link plug-in, ideal for virtual production and game development. Autodesk continues to build rich USD workflows into Maya, including a brand-new integration with the visual programming environment, Bifrost. “Our latest updates to Maya, 3ds Max, Bifrost and Arnold put robust tools and workflows, and the ability to collaborate and share data more seamlessly, into the hands of creative teams everywhere.” Blue Pencil Toolset Mayaįocused on helping artists work faster while raising the creative bar at every step of the pipeline, this update adds more power to Maya’s already robust animation, modeling, and rigging toolset. “Whether enhancing the user experience, simplifying virtual production workflows, integrating open standards or empowering artists to manage complex projects, our goal is always to help artists and studios deliver incredible work that pushes the limits of what’s possible,” said Eric Bourque, VP, Engineering. New solutions in Maya, 3ds Max, Bifrost and Arnold debuted this week, adding next-gen workflows that expedite artists’ work and help creative teams deliver high-quality VFX and animated content with greater ease and efficiency. Autodesk has unveiled a series of feature-loaded updates to its portfolio of 3D tools for artists working in the film, television, games and design visualization industries.